A small studio of engineers who’d rather build the thing than talk about building the thing.
Nine of us across Brooklyn and Lisbon. We’ve been doing this together since 2017 and we’d like to keep doing it for another decade.
Origin
2017—present
Halftide started as three of us — Alex, Priya, and Marcus — renting desk space above a print shop in Bushwick after leaving the same payments company in the spring of 2017. Our first engagement was a six-week assessment for a logistics startup that has since been acquired twice; the work itself was sober and the relationship that came out of it lasted four years.
We never set out to grow. We added the fourth person, Hannah, after she patiently and publicly outlasted three job offers we were trying to discourage her from accepting. We added the next four the same way. We’ll likely add one more in 2026 and then stop.
The studio’s philosophy, to the degree that we have one, is that good software is mostly the residue of taking the problem seriously for long enough. We try to pick problems where that’s rewarded.
What working with us is actually like
The first conversation is a thirty-minute call with one of the three of us who started the studio. We’ll ask what you’re trying to ship, who’s blocked, and what’s already been tried. If it seems like there’s a fit we’ll propose a two-week embedded assessment; if not we’ll usually know someone better and we’ll send you their way.
During an engagement, you get a slack channel, a shared issue tracker, and an actual person you can call if something is on fire. We push code to your repos, write commits in our own names, and attend your standups. We do not deliver work to a portal. We do not have a project manager who is not also writing code.
When the engagement ends we leave a short maintenance window — usually a month — where you can text us with questions for no charge. After that we stay in touch because we like the people we’ve worked with.